In opposition to the objects collected from the rubble of Providência, the archaeological finds that a century ago had been thrown there as leftovers now performed singularity, flaunting the strength of those who, in a gesture of insubmission to gravity and oblivion, had returned to the surface.
contidonãocontido exhibition - Museu de Arte Moderna Aloisio Magalhães, 2010.
David Hall, TV Interruptions: The Installation, 1971. Comparison of real installation (Installed at Museum of Modern Art - MUMOK, Vienna, 2010) and VR simulation. Model by Sang Hun Yu (© University of Dundee/Estate of David Hall).
Centro Cultural Banco do Brasil - Rio de Janeiro, 2011.
"Oracles" plate - Introdução ao Terceiro Mundo, 2011.
© The Kremer Museum
Perceptions of the real in museums run the risk of creating a reality of fragmented discourses that, when removed from their original context, prevent us from perceiving an another reality, entirely diverse from our own, building a distorted image of the "other".
Phi Books VR (© Antonopoulou & Dare).